sdl wrapper which implicitly decays to ptr
This commit is contained in:
parent
a1d51e54e1
commit
3f3d16c9b2
1 changed files with 14 additions and 11 deletions
25
main.cpp
25
main.cpp
|
@ -7,11 +7,13 @@
|
||||||
#include <print>
|
#include <print>
|
||||||
#include <random>
|
#include <random>
|
||||||
|
|
||||||
template <auto sdl_destroyfunc>
|
template <typename SDLT, auto deletef>
|
||||||
using sdl_deleter_t = decltype([](auto* ptr) { sdl_destroyfunc(ptr); });
|
struct sdl_wrapper_t : std::unique_ptr<SDLT, decltype(deletef)> {
|
||||||
|
explicit sdl_wrapper_t(SDLT* p)
|
||||||
|
: std::unique_ptr<SDLT, decltype(deletef)>{p, deletef} {}
|
||||||
|
|
||||||
template <class SDLT, auto sdl_destroyfunc>
|
operator SDLT*() { return std::unique_ptr<SDLT, decltype(deletef)>::get(); }
|
||||||
using sdl_wrapper_t = std::unique_ptr<SDLT, sdl_deleter_t<sdl_destroyfunc>>;
|
};
|
||||||
|
|
||||||
using window_t = sdl_wrapper_t<SDL_Window, SDL_DestroyWindow>;
|
using window_t = sdl_wrapper_t<SDL_Window, SDL_DestroyWindow>;
|
||||||
using surface_t = sdl_wrapper_t<SDL_Surface, SDL_FreeSurface>;
|
using surface_t = sdl_wrapper_t<SDL_Surface, SDL_FreeSurface>;
|
||||||
|
@ -42,11 +44,11 @@ int main() {
|
||||||
)};
|
)};
|
||||||
|
|
||||||
renderer_t renderer{
|
renderer_t renderer{
|
||||||
SDL_CreateRenderer(window.get(), -1, SDL_RENDERER_ACCELERATED)
|
SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED)
|
||||||
};
|
};
|
||||||
SDL_SetRenderDrawColor(renderer.get(), 0, 0, 0, 0);
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
|
||||||
SDL_RenderClear(renderer.get());
|
SDL_RenderClear(renderer);
|
||||||
SDL_SetRenderDrawColor(renderer.get(), 255, 0, 0, 255);
|
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255);
|
||||||
|
|
||||||
if (!window) {
|
if (!window) {
|
||||||
std::println(
|
std::println(
|
||||||
|
@ -55,7 +57,7 @@ int main() {
|
||||||
return EXIT_FAILURE;
|
return EXIT_FAILURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto surface = surface_t{SDL_GetWindowSurface(window.get())};
|
auto surface = surface_t{SDL_GetWindowSurface(window)};
|
||||||
|
|
||||||
auto point = Point{.x = width / 2, .y = height / 2};
|
auto point = Point{.x = width / 2, .y = height / 2};
|
||||||
const Point directions[] = {
|
const Point directions[] = {
|
||||||
|
@ -71,7 +73,7 @@ int main() {
|
||||||
bool quit = false;
|
bool quit = false;
|
||||||
auto next_frame = std::chrono::steady_clock::now();
|
auto next_frame = std::chrono::steady_clock::now();
|
||||||
while (!quit) {
|
while (!quit) {
|
||||||
SDL_RenderDrawPoint(renderer.get(), point.x, point.y);
|
SDL_RenderDrawPoint(renderer, point.x, point.y);
|
||||||
Point newpoint;
|
Point newpoint;
|
||||||
do {
|
do {
|
||||||
newpoint = point + directions[dist(rne)];
|
newpoint = point + directions[dist(rne)];
|
||||||
|
@ -86,7 +88,8 @@ int main() {
|
||||||
while (SDL_PollEvent(&e)) {
|
while (SDL_PollEvent(&e)) {
|
||||||
if (e.type == SDL_QUIT) { quit = true; }
|
if (e.type == SDL_QUIT) { quit = true; }
|
||||||
}
|
}
|
||||||
SDL_RenderPresent(renderer.get());
|
SDL_RenderPresent(renderer);
|
||||||
|
// SDL_RenderClear(renderer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue